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First post!

I found the initial exercises such as bounce and follow through were tricky and required thought. Properly considering the weight, shape and movement of an object and how it falls, along with introducing elements of cartoon like elasticity and exaggeration proved a challenge. I tried a number of different characters; a plane, a fox and a vegetable. The vegetable proved the most successful and the more enjoyable to draw. My favourite class so far is life drawing. I’d never done any life drawing before so it was a totally new experience. Having drawn primarily from photos or imagination, the lessons were very useful in quickly breaking down the shapes and pose of the model rather than focusing on the detail. Quickly breaking down a character into their most simplistic elements will hopefully allow me to work at a greater pace. An exhibition of CGO walking cycles at 180 the strand with a group of people from the course also proved useful, as it offered a chance to study weight and movement of multiple different shaped characters, which is a part of animation I feel I struggle with. A stop motion class also proved useful on this front, allowing me to consider the weight of movement, and the followthrough of an action.  

Presenting

For my presentation I managed to meet up with Richard Fawley, art director of When the Wind Blows. He was a lovely chap, and talked a lot about the complications working on a project like When the Wind blows. This involved applying the traditional techniques of cell animation and transposing it onto the physical set of the animation, a house that was constructed and then filmed and printed out as stills so the animators could work on top of it. He also brought along a few of his original drawings and worksheets from the project (included here.) I love When the Wind Blows’ mixed media approach and I’d really like to incorporate that style into my work if possible.

I found producing a presentation a real challenge. Presenting and researching a subject are things I have not had to do for a long time, so returning to a library setting to look into When the Wind Blows came as something of a shock to the system. Finding and choosing the right resources took some time, and then also knowing when to stop researching also took some time, as topics are a bit like rabbit warrens when you get into them. However, it was useful in teaching me about aspects of the animation industry and process that I had not thought about before, as well a healthy reminder that before embarking on my own projects later in the course that I should look into my ideas, stories and character designs more thoroughly, as it will hopefully add depth to my work.

I’m happy to have done a walking cycle, and I also enjoyed going to the Cezanne exhibition at the tate, love his colours and textures and again can hopefully inspire future work!  

Stop Motion!

Stop motion work has been challenging and although I enjoyed creating puppets from rubbish, I was frustrated with the results. I found their movements were limited, and they were liable to break. The workshop with Joseph Wallace was great, and gave me a much better idea on how to construct a puppet. I tried to back engineer the ones I had made, but with mixed results, and soon found that the limbs I had made, were unreliable and likely to break. Filming on green screen was a fun learning curve, and the studio setting worked surprisingly well for a first attempt. Green screen offers a lot of different potential options for future projects, especially given how well it worked. The puppet movement was not as great as I’d hoped and I wish I’d put more thought into planning the short. Looking forward to exploring these techniques further, and am hoping to attend some LIFA stuff for inspiration before the Christmas break. 

Art, Animation and Charcoal

I visited the William Kentridge exhibit several times when it was on at the Royal Academy, as I found his approach to animation, and art as animation, inspirational. Charcoal and mixed media is a  medium that I’m not very familiar with, but his work has such a vibrant, energetic quality that I am now keen to try using it in my own process. Much of Kentridge’s work centres on the apartheid crisis in South Africa in the late 20th Century; and his absurdist and fictional short films that were on display are both shocking and comical. 

The Soho films, about a fictional businessman named Soho Eckstein, intercut acts of violence and poverty alongside opulent and sexualised operatic scenes involving Soho. The charcoal brings a life and ease to the animation, and the lack of form and bubbling lines meant that I didn’t know what may come next. The rubbing out and redrawing process also has a textured, ghost-like quality which I found very appealing, and offered a constant reminder of the medium being used. 

Some of his other films such as ‘Ubu Tells the Truth’ use a cruder, jauntier animation and paper puppetry to convey the same serious political observations, and served as a reminder that animation and movement do not have to prescribe to a particular rule or style to be effective. 

The rest of the exhibition really felt like a wellspring of creativity as Kentridge uses drawing, tapestry, performance, sculpture, theatre and sound to continue his artistic conversation. It was a wonderfully immersive experience. 

Coincidentally, we were then able to have a go at charcoal animation in the stop motion class, and  I did really enjoy the freedom and excitement it offered of making something come to life so quickly (in my case a duck). 

Stop Motioning again

For our stop motion class we were tasked with creating and producing a more complex puppet that would be fit for rigging. On designing an initial puppet of a child superhero, I decided that I wanted to spend more time developing the character, and instead of batman, I chose Owl boy for a name. (who I later discovered was a video game character, suggesting I should have researched the name more thoroughly). I continued working through the design, and investigated owls in the library and did more preparatory sketches. This also made me consider what I wanted owl boy to be, was he a superhero, a child dressed as a superhero or a child imitating an owl? I chose the latter, as it felt like a subversion of the genre and I could try and make it a little bit creepy. 

The suit proved a tricky task, and my partner helped with the stitching and finishing touches. Felt is a difficult material to use, but it produces a pleasing final effect providing movement even if the character remains still. Given we had a short shooting window, I decided to make an intro to the character and it allowed me to explore owl boy’s movement to a degree. It also gave me an opportunity to test some basic lip syncing. I was slightly hampered by lack of rigging, so hopefully at some point CSM will invest in some appropriate kit. I enjoyed the task, and hope to continue to work on stop motion characters throughout my MA. 

Cartoonish Villainy and Villainy

For one of my lip sync exercises I used a Donald Trump audio clip, but transposed him from being sat on a private plane in the video to gesturing from behind a podium for the animation. Trump follows a long line of theatrical political performers and before I started work on the animation, I had a brief look into the movement of the man, and the men (inevitably men) that came before him. 

Our performance and movement classes have focused on gesture, sweeping definite movements and exaggeration to help us with the performance of our characters on screen. But political grandstanders already know to apply these characteristics to their performance. The violent hand gesture, stares, preening and chest puffing are greeted with derision from their critics and applause from their supporters. Since the fascistic rallies of the 1930s were filmed, leaders like Hitler and Mussolini can be seen taking full advantage of being larger than life caricatures, and it then is imitated by the animation and cartoons of the day; they are recognised and ridiculed for these performances in art, yet it does not necessarily prevent them from being both powerful and dangerous; and it also could have added to their fame and infamy. If possible, I’d like to explore these connections in future work, and focus on that connection between the strongman and his audience, and why it is abhorred and celebrated in equal measure. 

Backdrop for movement

 I’ve drawn and used backgrounds in animations I’ve done before starting my MA, but I often produced them for function rather than purpose; they’d sit alongside the story or create the environment but they wouldn’t necessarily offer anything much to the narrative or feature as part of the plot. I’ve never really thought a great deal about background art and as the MA’s key focus is character animation I still was not thinking about it until we had a lecture from Sue Tong. 

It was a useful lecture as it made me consider and think a bit more about what and why we use and position certain backgrounds in animation, and from who’s perspective we are seeing the background or scene from. 

Following this I went to see the ‘M.K. Čiurlionis; Between Worlds’ exhibition at Dulwich Picture gallery.  Čiurlionis was a Lithuanian artist and musician and his work combines mythological and spiritual images merged with recognisable landscapes to create a dream like worlds. There are pyrimids that sit in futuristic, lightening filled skies and kings and Queens in forests who observe new worlds in the palms of their hands. The soft pastel colours produce pleasing, soft textures, and some of his work sits somewhere between art and illustration. Ciurlionis wanted to tell stories with his art, and much of his world feels very evocative, instantly creating a mood and a feeling of otherness. When approaching background work for some of the projects on the course, I hope to take inspiration more from work like this, to use background to really help tell the story not just to function in it. 

The System’s rigged! 

Since starting the stop motion module in the first term, I’ve been interested in how to animate puppets. The initial puppets we built out of clay and then out of rubbish from home were good, but I struggled to be animate them as they were limited in their movement and had a tendency to fall to pieces, so it was great when we learnt how to construct actual puppet skeletons.

After we had learnt how to do this I was determined to make mine move and more specifically jump; I wanted to see if I could get it off the floor. So I looked into rigging; sadly CSM didn’t really have any functioning rigs, so I bought one off the internet, and decided I’d make a bunny rabbit puppet for one of the lip sync exercises. My chief aim was to make it hop. However, the rig I bought could not take the weight of my bunny so after building it and hoping for a hop, I realised it would have to sit still for that exercise. 

However, after some more thought, and playing around with my cheap small rig, I decided I’d try and animate a small lion toy I found in IKEA. This had the advantage of being both small and light, and coming fully formed. So I gutted it, put in a small puppet rig, and had a go. Overall I was pleased with the result. I was able to remove the rig in photoshop, but I realised that having a ‘busy background’ made this a little trickier. However my Lion did jump. This short test film may have taken several weeks to get to, but it gives me hope that with a new found understanding of the techniques, and access to the right equipment, I may be able to improve my animating skills moving forward. 

Second Year Student Project Report 

I was paired with Maria Joao, who is still in the early production stages of their animation. Maria’s plan is to work in clay, and her story focuses on a gender fluid alien world, where the central character experiences sexual awaking, while being imprisoned in a phallic plant tower which grows and self inseminates.

Maria asked me to do a test in 2.5D clay of the tower, and to feedback on my experience about constructing it, and any issues I encountered.  I completed the task, and Maria said that I had ‘(dealt) in advance with a lot of the issues, and (she) can now predict them a bit better.’ And that it was ‘a great attempt and (I had) found a really interesting solution’.

It was an interesting assignment; although I have enjoyed the stop motion part of the course, clay is still not a medium that I am very familiar with, and it proved rather tricky material to manipulate. Shooting in 2.5D proved challenging, as building layers with a box and perspex sheets (see pictures) meant dealing with glare and weight issues (the plant was too heavy for the perspex so had to have additional support). This meant that I eventually shot the foreground separately and added it as a different layer in After Effects. Shooting was enjoyable, and I was pleased with the bubbling effects, and I was reasonably happy with the overall result. 

If I could improve upon the project, I think I would have spent longer shooting, and perhaps built a larger model which would have allowed for a greater amount of detail. I would have also used wire to attach the penises to the plant to make continuity easier when manipulating them. I also think the equipment provided needed to be better to achieve a greater degree of success; the box was fragile and unstable and meant that it was significantly harder to make fine adjustments to the work. 

Testing work and ideas is an important aspect of the animation industry, so it was fun to have a go at testing a backdrop, and was hopefully useful to Maria in demonstrating some of the positives and negatives of this medium, albeit with my limited skill set.

It felt like a successful collaboration, as Maria met with me in person, and she was very helpful guiding me through her idea and what she wanted me to try and do, and she seemed happy with the quality of work I produced. 

2.5D animation was a new experience for me, and although it was tricky, I felt that the previous work I had done on the stop motion course, such as working with clay and shooting with dragon frame, helped me a lot. This then meant that the process was not too arduous or overwhelming. 

I thoroughly enjoyed the project and the challenge of producing work for another student, and it hopefully will translate to me being able to work well with other students and professionals moving forward. 

Struggling with form

One of my favourite classes from the first two terms has been the life drawing with Vanessa. The classes are very instructive, and having never done life drawing before I have found it a real challenge. The breaking down of people into shapes and structures to convey movement has been really useful and thought provoking. However, I feel like I’m not making a great deal of progress. I still struggle to produce forms and shapes that immediately suggest what the model is doing, and I feel I must work harder to perfect my technique over the coming terms and years. Despite wanting to be an animator, I often feel that my natural skill is lacking, and these classes have certainly emphasised that. I hope that the more I do, the better I will eventually become. These images are from the most recent class I went to: